Area 1 is the first area one will encounter upon entry. 致力于介绍后室的全部层级~ 第一部分哦!. . fan_finland • 6 mo. ⇱︎ fullscreen. Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. Game Over! 在痛苦和死亡之间,我选择了前者。. This Backrooms Explained explains what exactly a Fr. Backrooms Entities Explained - Kitty and Skin Stealer s. If they were not a human beforehand. That is just my theory. 怕什么来什么!又怎么了?,backrooms level!的子层级,双感叹level!- !,感受灵魂的终末,当你把Level 6的灯打开(?Level 6. Shop the Quill store. A Familiar Place - Part 1. Rattlers are well-hidden creatures that roam the Backrooms. Rattlers are rare entities in the backrooms. Lost_My_Will_To_Live • 1 yr. They can use rudimentary tools and melee weapons. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. . Its body is pitch black and it has no distinct features. A way to describe it is usually when a wanderer new to the backrooms in level 0 has the main fear of. The Backrooms. Everyone. backrooms. Note: The content section is referred to the 1. "the backrooms isn't real" / These are quotes. The mysterious nature behind this entity makes for an incredibly creepy scenario when paired with a giant floating eyeball. one who relates to this xenogender may feel detached from their body, or feel as though their body is shrouded in darkness. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!to downloadThe Backrooms Entities. Smilers deal 15-30 damage per hit making them highly lethal for prolonged periods of time as they can attack in extremely short intervals. Entity 3. Each of the mentioned variants presents specific characteristics and behaviors that were obtained from the logs of lost explorers as well as witnesses who managed to survive encounters with these dangerous entities. 8w7. 3D Model. Image: The Backrooms Wiki. Behaviors:previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. A Familiar Place - Part 1. Entity 3. Backrooms entity. Level 27 is the 28th level of the Backrooms. 2k Views 7 Comment. Location The Backrooms. The Smilers might have a body, however the body of a Smiler has never been shown. They can appear anywhere past Level 3, and get more common as you go farther through the Backrooms. The Anti-Entity Group (A. @creepy. They can be identified by their signature reflective eyes and teeth gleaming in the dark. As a person who must coexist with a society and their routine of “normal” I say that is a little disgusting… But as a being l of science and as well as being a hopeless romantic, if your going to go and do that try and stick to the mor humanistic looking entities, like entity-147 the architects, they are almost entirely human, except for 3 key differences that are big. Jantlers are known to be heavier and larger than deer, yet somehow more agile, despite their weight, which can reach up to 201. The backrooms entities: Animations (entity 32) Classification of the different types of animations (entity 32); found at level 94 also called Motion. These are dangerous as they can mimic and take the appearance of the human that they have defeated. Taken in 1989. 2 Version. Why are they so Hostile? Personally,i think Entities are closer to opportunity hunters,since many of them embark in rather intelligent ambush and stalk tactic,The Smiler a definite example. This is a list of all creatures that inhabit The Backrooms. "In the United States, a SWAT (Special Weapons And Tactics) team is a law enforcement unit which uses specialized or military equipment and tactics. The key difference between an entity and an object is that entities are alive. Skin Stealers are opposite of Skin Givers. Entity:insanities. Area 1 is the first area one will encounter upon entry. It has a certain motive for remaining on its particular floor. They often have unnaturally colored eyes- specifically, shades of purple. Backrooms Entity 27 aka Rattlers also like dark and stay in Dark just like Smilers and Frowners. The pitch depends on what the entity is trying to communicate. ago. The Window has a figure inside, always pointing at the target. Entity 20 is nearly immortal due to its regeneration ability. Youre gonna die a lot in this one (not very balanced) so its not scary. Jantlers are a hostile species of entities strongly resembling deer (Cervidae), although both male and female Jantlers bare this strong resemblance to deer hinds only, as the males do not possess antlers. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by. Entities in the backrooms should be mysterious. A Family of Us. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. Find more sounds like the Backrooms entity noise recordedy one in the music category page. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. A Better Proposition. Entity 7, otherwise known as the "Mandela Virus", is a pathogen commonly found inside Level 1 and Level 2. 正在加载. Entity Number: 2 Habitat - Architectural. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. The Backrooms - Anonymous on /x/ This tag has not been marked common and can't be filtered on (yet). Discussion. Then theres the. As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri. Unknown Entity: The Bacteria. E. A Rainy Day. Entity Number: 3 Habitat - Majority of Levels. Also, if you play them, some entity will come out of the TV or Computer screen and kill you!!! Entities [] Red eye Lurkers; Scary entities; Partygoers (Nope, I didn't invite them to my level. Description The Wanderer, is something that is very hard to explain. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. Rattlers are well-hidden creatures that roam the Backrooms. User:Verynotrandomperson/Entity 70 “The Spiralings”. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. They don't need to eat anything, since they don't hunt anything. They are humanoid creatures with white teeth and one or two glowing eyes. . Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. A Backrooms Journey. 01 Lbs for males, and 194. If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. Duller Backrooms Entity 8 Rigged. Apart_Can_3232 • 1 yr. Social behaviours. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). [LINKS ](Discord Server: Twitter Account: Game Page: Youtube Channel: Tiktok Account)[Read. July 2, 1955 — Pam-Am Flight 913 (or 914–the data is confusing) takes off from New York City and disappears. However kinda. This always confused me as on The Backrooms fandom wiki, it was specified that there are no entities on level 0. Entity 6-Partypoopers. The level has 5 areas that vary in safety. The Backrooms are a secret Floor within Doors but bad that can be entered into by falling out the map and into the void. 8 Rattlers • Uncommon on dark levels. You can post some of your art here, but not to the point where you're always posting your art here. No multiple cases of two or more people entering Entity 666's interior in separate locations at the same time had ever been reported. Deal. Few people have e. Entities are known as creatures inhabiting the Backrooms, usually dangerous and always avoided due to their danger, but you might find entities that can be helpful during your. 1: kane's backrooms lore is better than the wiki lore. (sorry I'm late) So, like an SCP-001 situation? entity 1, is a human, they like plague, spreading, you kill one its come more, its unstopabble and its gonna come to your house, and do whatever it want, scaveng, steal, destroy or. backrooms. Please check if you want to discover more about Backrooms. Appropriately, this level is home to some aquatic entities. Entity 17, commonly referred to as "Kats" due to their appearance, are entities that can be compared to their Frontrooms counterparts, Kats occupy the typical physical characteristics such as — strong flexible bodies, quick reflexes, sharp teeth, along with retractable claws, these creatures are generally situated in forest-like regions. but if you are not be aware of it,it is safe to say if. The rooms are bare, except for the occasional. Internally, skin-stealer anatomy is very similar to human anatomy, suggesting that they might be primates or even simians. The Backrooms. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Listen and share sounds of Backrooms. Entities are way more aggressive and strong in this level. Tags. As you navigate through this place, searching for a way out, you encounter a. The Frowners " Entity 3-A" | The Backrooms Explained is the video of "The Frowners" inside the backrooms. The Backrooms Entity 3 Smiler Vs Entity Rattler Youtube 1. 4 %free Downloads. They can be identified by their signature reflective eyes and teeth gleaming in the dark. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. It's your mind messing with you for you being alone with your thoughts until the point you start seeing hallucinations. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. Description: Dunks are small, boxy entities, sporting a long trunk that strikingly resembles a human arm. . The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. Contents 1. All Entities on Every. The Storyteller is able to manipulate any form of information, from books to human memories. Upon being roused, Dolls spring into activity, emanating an aura of severe dread and unease. Level π有一个特性令人恼,那就是所有句子都有着一样的韵脚。. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!Entity 30. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. They don't need to eat anything, since they don't hunt anything. . It has two long arms, which are tipped with sharp claws. W. But somehow it became real. Entity from Level 0. 9 Entities 800-899 1. Level 37. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. Something I find curious is that it refused to follow the cameraman to the level below. This level consists of; a normal sized bedroom, a master bedroom, two bathrooms, a living room, and a dining room with an attached kitchen. explaining the backrooms entity called AIDEN. You'll l. #FilmoraGoThe Bacteria (also known as a Lifeform, Lifeform Fellow, Entity, or simply Creature) is a humanoid creature (or possibly a group of creatures) that inhabit the Backrooms, preying on victims that have found themselves in their presence. In this category you have all sound effects, voices and sound clips to play, download and share. To start watching the series. It is not fully understood how Dullers kill their prey, as they usually run away from threats. 1. The Backrooms. Entity Habitat: Majority of levels. ago. Their Base is. Figures [] The Figures are entities that only exist in Level 188. Astrid F. auto. When seeing a Smiler, it is best to stare it down and retreat. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. Instead, it is plausible that the backrooms feeds off the mental energy or force of will of those trapped inside. demonister • 2 yr. Description. They come in three forms, Grey, Black and Orange. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. It is officially named bacteria. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. guide to all backrooms entities part 4. Each entity has unique behaviors, habitats, and physiological needs, catalogued by. A radio-controlled drone with a camera was sent inside the entity. 46/6. It moves stealthily, and has the ability to camouflage itself. They are also rare and mysterious. 2! You can use pages on this site to practice formatting, store works in progress, or simply have a place to put drafts so you can show others and get feedback before posting to the main site. 41"不幸" 层级介绍【Backrooms后室】,后室层级介绍 Level 503,Level. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. 2: that thing built like a stickman made of paperclips. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. An Entity can be described as "anything living that isn't a person", for example like an alien but an alien is not a Backrooms Entity. Nightingale). Entities are creatures inhabiting the Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. They are frequently found stationed in corners or hallways, remaining static until they're disturbed. Get Surfshark VPN at - Enter promo code DXARMY for 83% off and get 3 extra months for free!Follow and DM me and ill say hey 👇. The Backrooms. 74. 实体666是一个恶意的EXE文件,该文件能够伪装成各种电子游戏以及各种实用性应用程序,甚至能够以物理形式出现。. User:Verynotrandomperson/Entity 70 “The Spiralings”. Game Over! 在痛苦和死亡之间,我选择了前者。. Entity 3. First. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Shoutout to the amazing artists in this video (links below)we Journey through the Backrooms we discover not only Levels but also so-called "Entities" This will be the 16th video of our Journey through ALL the Enti. No they are part of the backrooms and can’t leave because of that. The "Producers" are rumored to be the following: God-like entities of chaos. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. Deeper inspections of the. They also tend to travel alone, but large groups of them have been. Breaking through the wall, floor, or roof will send you to Level -9223372036854775807 sublevel 1st. . This is for Blender 3. They are large eyeballs with a red iris and 4 long brown appendages, which move backwards and forwards as it moves. Step 4: Stay here, as attempting to. Some Smilers may look different. Click here to go to the list of joke pages. . ISTJ. . Discoveries of the Mandela Virus in other levels had been made before; however, they are mostly obscure and unconfirmed. Rattler, in. It can manifest as any form, from a simple Wanderer to a being of black smoke. The Mandela Virus typically inhabits dark areas possessing low temperatures, in addition to expired bottles of Almond. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. The “party goers”, or “revelers”, are bipedal humanoid entities with their body parts being cobblestone-shaped and a happy face drawn in the place where their face should be with something similar to blood. It's a carefree place, free of war and strife. Starring at them directly or getting in too close will lead to certain death. . The divergence between Entity 14 and a non-anomalous rainbow present in the Backrooms is the panoramic view, more often called a full 180-degree rainbow. Scream Eaters are ghostly entities composed purely of Liquid Silence. This Backrooms video explains the Rattlers Backrooms Entity's behaviour and how to. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. Stretch brings you The Backrooms Entity 10 - "Skin-Stealers" Animation. Smilers can hide in the light and dark. They. Level 0 the classic level and yes bacteria/howler/whatever will be in it. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. 76. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. . The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Backrooms takes its appearance from an image of a liminal office space, the most iconic image of the backrooms. An entity which is the next discovered after entity n receives the designation n + 1, or occupies the next available slot. ago. backrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entitybackrooms entity. 1 you can get there by going in a restaurant on level 11. 1) These entities are humans that became insane. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. It seems that since the backrooms are so constant and stagnant compared to our ever changing world, they are unable to adapt and will more than likely be hunted down. Description. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. It is super fun and safety from party goers =)There is a unknown disease and this level, it's symptoms are: Loss of Sanity, Death, and Heart Attack. Some Wretches will form groups whereas others. They may also be connected to the sanity meter having an insanity spawn once a players sanity is depleted. 3 Entities 200-299 1. . 1: "落雪的郊区"层级. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. Entity 20, also called The Thing On Level 7, is a gigantic fish belonging to Level 7 (Thalassophobia) of the Backrooms. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. This is a list of all creatures that inhabit The Backrooms. The only footage that is able to be found and documented from this entity is of it next to entity number 121 and attacking a human in an almost impossible physical manner with respect to speed and strength. Coconut Snares: Ignore them if they're trying to hunt for coconuts. Though, they telepathically communicate words as their direct communication to wanderers. Probably entity 666. The Backrooms Wiki - The Backrooms. True to their name The Smilers wait in the darkest corners of the backrooms. but if you are not be aware of it,it is safe to say if. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. Level 9797 "无垠死亡" 【Backrooms 后室】,MR. The concept of backrooms is dying : r/TheBackrooms. “Smilers” are attracted to people experiencing fear of the unknown, usually of an unknown entity (usually thought of as monsters) or threat. • 3 days ago. Entity 21 - Hook HeadHabitat: Level 69You're alone in Level 69, driving down the foggy road, and not even the sound of the radio is there to drown out your t. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. To start watching the series. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts usually busy locations as unnaturally empty, the Backrooms was first described as a maze of empty office rooms that can only be entered by. Optifine is incompatibile with this Mod. . 1. Why is there just a very convenient harpoon laying around. 被雪原覆盖的Level 9。. Stalkers, at least most of the time, target lonely, scared people in the backrooms. Click to find the best Results for backrooms entity Models for your 3D Printer. It. She inhabits Sublevel 1. The Crawler fungus can only spread to humans through liquid. Time does not function in the same manner inside the Backrooms, and along with this, there are dangerous entities lurking in the shadows. This fanfic is not to be taken seriously, and is simply a joke inspired by a twitter meme. Few people have e. The pitch depends on what the entity is trying to communicate. Mercy and Punishment. Smilers are generally hostile, and there have been many confirmed sightings of them. The backrooms entities: Smilers. They are clad in armor loosely resembling those of late Vikings, appearing to be heavily rusted with bits flaking off or chipping away. Q Q smilers • common in the Q rooms, rare in any over level. Level 7 is home to two entities. Level 37. Level 4, Odd numbered levels Explanation Entity 832 (also known as Pinhead) is a bowling pin shaped entity that can somehow only project itself and be found on odd levels with 16. About this game. "Number", as the name suggests,. Doge backrooms horror game level complete. 1. Smilers have a rivalry with frowners and rattlers and will go out of their way to attack them, even abandoning their wanderer target. Due to its finite space, there are only a few rooms which can be accessed and explored in the level. The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. 78. 5 Frowner • Most reside currently in level frown. 7 Entities 600-699 1. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Hey everyone! In today's video I go over 3 of the most friendly backrooms creatures/entities that are still powerful! This is a followup to the first episode. Description. Not much is known about Bacteria, other. Yes, they are separate from the backrooms and should be able to leave. . He is a master of illusion, capable of re-writing his local reality to an impressive degree. That includes "Smilers Backrooms" Frowners and Rattlers too. a) Ragdoll b) Hound c) Skin Stealer d) Partygoer =) e) Insanity f) Dino Plush 2) Come party with us, it's fun =) a) Hound b) Insanity c) Partygoer =) d) Ragdoll e) Mother f) Death Moth 3) What level is this a) Level 2 b) Level 4 c) Level 3 d) Level 0 e) Level 1 f) Level 6 4. Kitty is entity number 10. #backroomsexplained #smilers #frownersHello my friends. Their behavior is unusual for entities, as they. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). While the design remains constant,. Navigating this surreal world is. com defines as something "of, relating to, or being an intermediate state, phase, or condition; in between, transitional. Kitty. Boomstick: The Master of Gaming ''Game Master". 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. The Smilers might have a body, however the body of a Smiler has never been shown. Your best bets are 0, 6. Post author: Post published: May 16, 2023 Post category: augusta national women's am 2021 prize money Post comments: how many times did jesus predict his death how many times did jesus predict his deathIdentification of objects is extremely important to prolonged habitation of the Backrooms, as look-alikes exist. Insanities are an upcoming entity that will be added to the Backrooms. 35 Like. backrooms, folders. All crew members and passengers no-clip into a plane on Level 36 and become immortal. you forgot a. Information of the creatures. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. Should you stumble down a flight of stairs in Level 6, you will splash down into Level 7, “Thaslassophobia. Due to the events of The Fun War, this entity is now extinct. They are currently in testing, found only in Mobile Sprint Test. I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me. Skin Stealers. Backrooms is one of the floors that can be played in-game. . Distract them with almond water, a quick slash to the throat or stab to the back can kill most of them quickly. Their torso, limbs and head consists of randomly placed, bloody rods. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. The level gets dimmer the further one wanders from the starting point, with some areas being pitch black.